AI for Game Developers

Ebook

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today’s game players have grown in sophistication along with the games they play. It’s no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques are within the grasp of every game developer–not just those who dedicate their careers to AI. If you’re new to game programming or if you’re an experienced game programmer who needs to get up to speed quickly on AI techniques, you’ll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games.Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include:

  • Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously
  • Basic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithm
  • AI scripting
  • Rule-based AI: learn about variants other than fuzzy logic and finite state machines
  • Basic probability
  • Bayesian techniques

Unlike other books on the subject, AI for Game Developers doesn’t attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you’ve wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.

Download Now Read Online

Ai For Game Developers


Download Now Read Online

Author by : David M. Bourg
Languange Used : en
Release Date : 2004
Publisher by : "O'Reilly Media, Inc."

Provides information on applying AI techniques to game programming.

Ai For Game Developers


Download Now Read Online

Author by : David M Bourg
Languange Used : en
Release Date : 2004-07-23
Publisher by : "O'Reilly Media, Inc."

Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machi

Ai For Game Developers


Download Now Read Online

Author by : David M Bourg
Languange Used : en
Release Date : 2004-07-23
Publisher by : "O'Reilly Media, Inc."

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to c

Ai Game Development


Download Now Read Online

Author by : Alex J. Champandard
Languange Used : en
Release Date : 2003
Publisher by : New Riders

A definitive overview of a variety of popular AI techniques for game development takes experienced programmers

Game Ai Pro 3


Download Now Read Online

Author by : Steve Rabin
Languange Used : en
Release Date : 2017-07-14
Publisher by : CRC Press

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques

Ai Game Engine Programming


Download Now Read Online

Author by : Brian Schwab
Languange Used : en
Release Date : 2009
Publisher by : Nelson Education

This text is written for all levels of game AI developers who wish to further their knowledge of the myriad AI

Ai Game Programming Wisdom 2


Download Now Read Online

Author by : Steve Rabin
Languange Used : en
Release Date : 2004-01
Publisher by :

Presents articles by artificial intelligence programmers that discuss techniques, concepts, architectures, and

Leave a Reply